Details of this exploratory project can be found in the provided images as I could not include this amount of text in my ArtStation project description. I briefly explain the key updates and additions that I would make for each screen alongside how I would display the re-introduction of some features I see as key & found useful in previous games. I guess I either ramble too much or just too passionate that this amount of text is not expected for a single project. 😄
I may follow this up in the future with a short case study going into greater detail about these concepts and more. Enjoy!
Disclaimer: This is a purely fictional update for Battlefield 2042 and is done as a personal project as to what I would change/add to the latest game in the series. I mean no hate or bad will to the devs that worked tirelessly on this game. I understand some of the outlined changes may not be possible currently in-game or would take massive amounts of time & resources to implement. I am experimenting with the game's current UI as a fan of the series within my time outside of my role for Electronic Arts.